PvZ Battles/Celekinesis

Celekinesis is the long-ranged supporting class with an ability to stun enemy for a moment.

Stats

 * Damage: Medium (10)


 * Rate of Fire: Medium


 * Movement Speed: Normal


 * Projectile speed: Medium


 * Damage per second (Normal/PF): 16,6/25

Attacks

 * Energy Blast - Shoot energy blasts that stun enemies for a short time.


 * Forcefield - Creates a forcefield around the user that deflects or destroys most of projectiles and acts as a solid wall.


 * Teleport - Instantly teleport to a targeted position. The targeted position should be a non-solid area. Has a short slowdown side-effect.

DM
Since rate of fire is pretty slow, Celekinesis should rely on abilities and don't go to open areas when abilities are still cooling down. Forcefield can be used in heat of battle and Teleport should be used to get out of dangerous areas when low on hp.

TDM
Celekinesis should support allies by protecting them from coordinated enemy attacks by using Forcefield. Stunning effect comes handy when fleeing from PF Chompers. Teleport is a fast way to help allies.

CTF (Offensive)
Teleport is extremely useful in stealing flags, but it is better first to sneak up to a flag and only then use teleport to get far from enemy base.

CTF (Defensive)
Teleport + Forcefield is an excellent combo to quickly stop enemy flagkeeper.

Tricks

 * Teleport can be used to reach areas that are unreachable when playing as other classes.
 * Celekinesis is a great teammate for any other class